The new TV-gadget landscape is just getting started. The Xbox One is just the beginning...and Apple is far from out of the game.
Imagine this.
It's 2014. Apple has gathered everyone together
for a special event. As Tim Cook presents, he says, "Today we're
introducing three revolutionary new products. The first one is a cable
box. The second one is a revolutionary streaming-media device. The third
is a new way to play games on your TV. So, three things: a cable box, a
streaming box, and a game console. Are you getting it? These are not
three separate devices. This is one device. And we're calling it iTV."
The next Apple TV,
that long-fabled product, doesn't exist yet. But it could. And it
should. And it's not too late, not by a long shot. In fact, the
future-of-TV transformation has yet to be settled, or even determined.
It's a mess right now. The door is open. Apple can seize the moment.
If you think the Xbox One jams up Apple's plans, think again. The
Xbox One
is Apple's best friend. Apple needs the emerging TV landscape to be
tackled, and whatever mistakes are made, Apple can improve upon them,
and show everyone why that strategy was mistaken. This is the Apple Way.
The iPhone was built on old smartphones, the
iPad
on failed tablets. The landscape now is littered with half-good,
half-bad solutions: TiVo, Wii U and TVii, Google TV, Roku, Xbox 360,
PS3, even the current Apple TV. None of them truly replaces your cable box. None of them is the true, absolute future of TV.
Yet.
Here's how Apple could do it. If Microsoft's smart, the Xbox One will follow this path, too.
More content: Open up the App Store
One of the iPhone's
big keys to success was -- and is -- its massive App Store, with more
than 800,000 apps and counting. Compare that with the Apple TV, which
currently boasts just 18. (And that's being generous -- I'm counting
"Settings" and "Computer Home Sharing.") The current Apple TV lacks any
sort of an App Store, by design.
Of course, few people remember
that the iPhone had just around 16 apps for its entire first year,
before iPhone OS 2.0 ushered in third-party apps in 2008. Like the
iPhone, Apple TV's current handful of native apps -- including Netflix,
Hulu Plus, YouTube, and Podcasts -- show the box's potential. But at
some point, Apple TV needs more apps.
Opening the floodgates at
long last to great applications -- games, video-streaming apps, even
more quasi-competing services like Amazon Instant Video -- will make the
Apple TV's ecosystem feel as essential as the iOS App Store. It's time.
Partner with cable and satellite providers to develop 'cable box apps'
On-demand programming from the likes of Netflix and iTunes is great, but
live TV -- "linear channels" and live news and sports -- is still the
essence of what most people envision when they think of television.
The
Xbox One and Google TV address the live TV challenge with an HDMI
pass-through design that sucks in content from an existing cable box or
DVR. A box piggybacking on another box.
There's an easier way:
appify the cable service. Stream all the channels. Offer DVR-style
features, like rewind and fast-forward. But make recordings
"cloud-based" on-demand offerings instead of a local hard drive.
Apple
should make the cable companies partners, not enemies. Create a Comcast
app, a Time Warner app, a Cox app, a DirecTV app, a Dish app. The more,
the better. Duplicate the live channel offerings, but keep the user
within the Apple ecosystem.
Many cable and satellite companies
already have apps that do this on the iPad and iPhone. Making the leap
to the Apple TV wouldn't be hard.
If the Apple TV works, everyone
wins: people stay on cable and want faster broadband. If Apple can work
with providers to make superior apps, the Apple TV could make cable a
more exciting place to be.
If cable providers drag their feet,
then Apple can go over their heads to the content providers themselves.
Indeed, the company is already said to be bringing the CW network and HBO Go
to the current Apple TV box. (Note: The CW is a joint venture between
Warner Bros. and CBS, the latter of which is the parent company of
CNET.)
Keep the Apple design influence
Nothing listed above is totally new or original; the Roku and Xbox 360
already offer live TV services from Comcast, Fios, Time Warner, HBO,
Epix, and others.
But the Apple TV's content needs to look better than those apps.
Apple's
first apps made for the iPhone did a marvelous job taking data from
places like Google and Yahoo and knitting it into fantastic-looking
software. The first iOS Maps app presaged where Google Maps eventually
evolved. Similarly, taking an active hand with cable and video apps on
an Apple TV could help lay the landscape for the look of TV apps going
forward, and help Apple TV app developers get an idea of where to shoot
for.
The result would be a consistent look and feel across all of the video apps -- something sorely lacking on, say, the Roku.
Make a great, easy interface
The future of TV needs to mix both live and on-demand programming in a
seamless fashion. But that creates a huge amount of data that the
current EPG (electronic programming guide) is ill-equipped to handle.
An
Apple TV would be a third interface, neither PC nor touch-screen
device. Its needs are specific: you have to design simple navigation, or
come up with a way to experience content that makes sense. Cable boxes
are rat's nests of confusing menus, and a new world of "cable apps" like
HBO Go and products from Xfinity, Time Warner, and Fios, while
sometimes useful, funnel users into tiny, controlled worlds. There
should be one central interface, and all apps and services should branch
from that. Apple did this successfully with the first iPhone and the
Apple TV, even if the Apple TV's features are narrow.
While
they're at it, the Apple UI wizards need to create a universal search
function that works across all of the relevant apps, too.
Develop the killer remote to go with it (but still work with Siri and iOS gadgets)
Waving your hands in front of a TV or yelling at it isn't a pure
solution. Neither is looking for a phone or tablet to use with it, or
fumbling with a video game controller. I usually default to a remote,
which in the case of the Xbox 360 is an aging IR device, and with the
PlayStation 3 is a Bluetooth-connected remote that always accidentally
turns on.
The Apple TV's flat remote needs an overhaul. If Apple
could develop a perfectly designed remote with touch or other elements
-- such as game-friendly buttons -- it would help sell the future Apple
TV more than anything else. The Wii remote was so innovative, it sold
the Wii. Apple's remote needs to be a similarly revolutionary piece of
hardware, making the "third interface" of the Apple TV even more
seamless to navigate. Of course, having Siri and iOS device support is
necessary, too, especially for families and universal access.
If the new remote doubles as a game controller without actually seeming
like one (much like the Wii remote achieved), it'll solve the question
of how to unlock gaming on the Apple TV -- clearly a territory that
Apple could dominate in short order if it follows the casual-games
strategy on iOS. The Roku 3 remote gets close, in theory.
Be the one box
I love some of the current streaming-video products, but mostly as
single- or dual-use devices. I need to swap between them: I use my 360
for Netflix, or an Apple TV for iTunes purchases, or a DVR for all the
rest of the recorded stuff. And that doesn't even count the regular live
TV, which the Xbox One doesn't clearly even seem to handle without,
essentially, an HDMI-in passthrough.
To be the ultimate box, you don't need to do everything, you just
need to do all the things people want to do most in a way that takes
over the roles of multiple gadgets. Of course, some features may not
carry over; disc support, for one, seems like the first thing Apple
would cast aside on a future Apple TV. I'd be sad about that, but the
Roku doesn't have a Blu-ray/DVD drive, either.
Convergence was
the iPhone's strategy. That should be the Apple TV strategy. And
Microsoft seems to be catching on to the same dream by calling its new
console the Xbox One. Whether the Xbox One really is an all-in-one
product remains to be seen; for Apple, it's the best hope for cementing a
place in a living room that's suddenly in a state of tech flux. The
Xbox One's starting the "one box" conversation once again, and Apple
should be thankful for the conversation starter.
***via cnet.com
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